Level Design I
Course Details
What
1 Course
Available Start Dates
Oct 28, Nov 25, Jan 6 (1 month, 100% online)
Cost to Enroll
Payment plans available
The Level Design I course explores how to analyze game levels and break them down into their basic structural components. Students will learn the benchmarks to properly guide their design when working on a level. Understanding the purpose any particular object in a level serves, whether an object is intended to be functional or simply aesthetic, and when or if a player should receive support are critical points of reference to inform level design. Students will also study level pacing and flow, setting clear goals for a player, and the importance of visual cues.
Why Take This Course
- Explore what elements affect a game’s difficulty, aesthetic, and playability.
- Find ways to adjust game design for an optimized player experience.
- Learn about the essential checklists that guide professional game designers.
Enroll Now. Pay over time with Klarna.*
*Monthly financing through Klarna issued by WebBank, member FDIC. CA resident loans made or arranged pursuant to a California Financing Law license.
Course Prerequisites
What You’ll Need
Basic computer skills
Basic understanding of computer languages
Experience using Unreal Engine
PC Laptop capable of running Unreal Engine 4
What You’ll Receive
All students will receive temporary licenses for:
- Microsoft 365
- Zoom
Our Instructors
All courses at Full Sail DC3 are designed by engaged instructors who have years of experience in their subject. They bring a deep knowledge of industry best practices and workflows and share those with you to support your education.
About Full Sail DC3
Full Sail DC3 is a dynamic, short-form education platform that offers online courses. With the values and benefits of Full Sail University, DC3 is backed by over 45 years of experience in entertainment media and emerging technology, as well as more than a decade of experience delivering compelling online education.
Learn More About DC3